Monday, June 30, 2008

Displacement

Using displacement and subdivision approximation nodes (with a bump on top of it). Still not that easy to control...though a heightField is pretty awesome.

Publicera inlägg












Friday, June 27, 2008

Commercial project

Architectural vizualisations produced for WSP















Having some fun with rigid bodies

Thursday, June 26, 2008

Saturday, June 14, 2008

Saturday, June 7, 2008

Renderpass test

More monsters, maybe not so Architectural
but the techniques apply to everything.